

It looks very good for a lowish budget game, the maps are all brilliant besides two which are just “good” and the combat is deep, strategic, heart-pounding and so, so visceral. Perhaps twenty or more years ago when I was playing Warhammer on my table and Medieval: Total War on my PC, I often imagined how exciting it would be to see large-scale, medieval (or fantasy) battles played out in first person - and now I know.Ĭhivalry 2 is just incredible. That often means 64 players doing bloody, brutal battle in the (mostly) large, objective driven maps that tell the story of the rivalry between the blue and white Agathian forces and their arch rivals, the red and black Mason Order.


Even more of a technical marvel than this is the fact that Chivalry 2 supports either 64 or 40 player online games, most of which feature, at worst, four or five AI-controlled bots. With my sixteen megabyte internet connection, online play isn’t something I can engage in often, but fair play to Torn Banner, Chivalry 2 plays flawlessly and I haven’t been kicked out once in over 50 games. This superb multiplayer fighting game is the perfect antidote to Call of Duty Sequel Number 20, and it might just be my favorite game for years. The Age of Chivalry - so-called because it was alleged to be an age of gallant knights, fair ladies, piety and enlightenment - was anything but, if Torn Banner Studio’s Chivalry 2 is the high watermark.
